| 000 | 00683nam a22002297a 4500 | ||
|---|---|---|---|
| 001 | 14350 | ||
| 003 | OCLRC | ||
| 005 | 20260730115603.0 | ||
| 008 | 240422t xxu||||| |||| 00| 0 eng d | ||
| 020 | _a9780321375971 | ||
| 040 | _aOCLRC | ||
| 082 | _aRes 794.81526 C630 2006 | ||
| 100 | _aCo, Phil | ||
| 245 |
_aLevel design for games : _bcreating compelling game experiences / _cPhil Co. |
||
| 260 |
_aCalifornia: _bNew Riders., _c2006. |
||
| 300 |
_axii, 339 p.: _bill.; _c24 cm. |
||
| 500 | _aIncludes index. | ||
| 650 | _aComputer games -- Design. | ||
| 650 | _aVideo games -- Design. | ||
| 650 | _aVideo games -- Programming. | ||
| 942 |
_cBOOK _jRES 794.81526 C630 2006 |
||
| 999 |
_c14350 _d14350 |
||